Taking wearables to class

Wearable technology is gaining traction in offices, gyms, households and now, in classrooms around the world.

Wearable technology has changed the way students and teachers exchange, learn and absorb information within a classroom and students can now take videos, work on their presentations, search for information and even record classroom sessions.

1. VR viewers

VR viewers, also known as Virtual Reality viewers, give students the opportunity to get ‘hands-on’ experience in fun, creative and interactive ways. By using VR Viewers, students can travel across geographical boundaries to places of interest, interact with others in different classrooms as well as interact with environments that they cannot otherwise physically get to.

Wearable technology in education2. Smartwatches

Think of a watch that is able to give you any information you require from Google, tell you the weather outside, remind you of your next assignment submission and also contain apps that can help you at work. Smartwatches are easy to use and are the next-gen technology that can help students access education and information seamlessly and effortlessly.

3. GoPro

The GoPro Camera is a unique camera that is being used in classrooms across the globe now. Not only is it used by adventure travelers but also helps teachers and students capture events in the classroom and record teachings.

4. Google Glass

Teachers and students can in the near future, exchange information and interact with each other through Google Glass; glasses with an integrated micro-computer. Google glasses can help students and teachers research, record videos and translate languages.

When mobile phones first emerged, many schools and teachers barred students and discouraged parents from bringing these items to the classroom. Many teachers probably tutted at the thought of the humble calculator in an exam room. Exams clearly wouldn’t quite be the same with Google on your wrist – but perhaps, just perhaps examiners may start to get creative too, assuming of course that these devices are accessible to all and give no specific student an unfair advantage over others.

Just imagine giving your Viva in a VR enabled conference hall, with interested parties and fellow students from other universities from around the world.

Watch this space!